The Grim Ideologies of ‘The Last of Us Part II’

The Grim Ideologies of ‘The Last of Us Part II’

It’s one of the most talked about games of the year, a sort of swan song for the current generation of consoles from one of the most lauded AAA developers. So of course we here at Waypoint Radio spent nearly 6 hours carefully and thoroughly dissecting why, despite almost universal acclaim, we found the game lacking in the way it presents it’s story, the narrative and ideological pitfalls it continually runs afoul of, and some of the real world parallels that didn’t sit right with us. Rob, Patrick, and Cado are joined by special guests Emanuel Maiberg from Motherboard, and Maddy Myers from Polygon, both here to finally get it all out and put this all behind us.

Full Spoilers for The Last of Us and The Last of Us Part II

Articles discussed:

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